![]() ![]() ![]() ![]() "Game!" (in English) ↔ "Game Set" (in Asian languages).There are many announcer differences between the English and Asian languages (Japanese, Korean, Chinese):.Pyra and Mythra are pronounced "Pira" and "Mithra" in Italian.Steve's name is pronounced with an "eh" sound in front of it in Spanish.In Asian languages, Min Min's name is parsed as one word instead of two ("MinMin").In Japanese, Byleth's name is written differently depending on which gender you select ("Bereto" for male, "Beresu" for female this variation is also present in Korean and Chinese), but the romanization is always the same, thus the announcer still pronounces both the same as in the English version.In Japanese and Chinese, despite showing "Hero" in-text, he is referred to by the announcer by his Japanese name, "Yūsha".In the Korean version, despite showing "Ice Climber", "Young Link", and "Villager" in text, the announcer calls them by their Korean names "Eol-eum tagi", "Sonyeon Lingkeu", and "Ma-eul jumin" respectively.being referred to as such in text, the announcer calls him "Robot". Olimar and Alph are referred to as "Pikmin & Olimar/Alph" in Asian languages, but drop the "Pikmin &" from their names in other languages.Rool is pronounced as "King cruel" instead of the "K." having its own syllable. In Korean, however, the pronunciation is the same as in English. Simon and Richter are pronounced "Shimon" and "Rihitā" respectively.In Japanese, Chinese, and Korean, the announcer pronounces some character names differently:.Dedede is pronounced "day-day-day" instead of "dee-dee-dee" in the Japanese and Chinese versions.The character "Duck Hunt" is called "Duck Hunt Duo" in European releases.In the French version, while both Inklings are called "Fille inkling" and "Garçon inkling" respectively, the announcer still refers to both as simply "Inkling".Some of the characters have a different name depending on the version and language setting.ĭresseur de Pokémon / Dresseuse de PokémonĪllenatore di Pokémon / Allenatrice di PokémonĮntrenadora de Wii Fit / Entrenador de Wii Fit Despite the fact that they were already in the game, the developers decided to remove them in order to refine them fully.Rip all the different Xander Mobus announcer voices that correlate to these alterations. After activation, the sculk sensor and goat horn appear in the game. In order to activate it, you must activate the option with the same name during the creation of the world. Vanilla Experimental ModeĪnother interesting innovation in Minecraft 1.18.0 is a vanilla experimental mode. During the activation of the effect, the user of Minecraft 1.18.0 will not be able to effectively repulse the Warden, the guardian of the Dark Depths. This debuff can be obtained in the Deep Dark.Īt the moment, such a biome is absent in Minecraft 1.18.0, and therefore you can try the Darkness effect yourself using a special rolling block from the experimental Sandbox mode. In its properties, it is very similar to Blindness, but slightly different. Dark EffectĪfter the release of Minecraft Bedrock 1.18.0, a new effect appeared in the gameplay. The screamer can make very loud sounds if the player is nearby. In this case, the number of blocks depends on the experience that will drop out upon death. ![]() The Sculk Catalyst can spread normal sculk blocks to where the mob dies. Sculk blocksįirst of all, it is worth noting the appearance in Minecraft 1.18.0 of four new rolling blocks: catalyst, vein, normal and screamer. Now players can spend hours in search of various precious resources. Here developers from Mojang Studios have worked on the most boring part of the gaming world – caves. The Minecraft 1.18 branch is the second part of the significant Caves & amp Cliffs (Mountains and Caves). Download Minecraft PE 1.18.0 with working Xbox Live: new experimental game mode, mobs and more! What’s new in Minecraft 1.18.0? ![]()
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